﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace modDatos
{
    public class CDrawDatos
    {
        public int frameActual { get; set; }
        public int frameTotal { get; set; }
        public int framePerSecond { get; set; }
        public bool multiSprite { get; set; }
        public Color[,] pixelColor { get; set; }
        public Texture2D texture { get; set; }       
    }
}
